Book 1 - Stage Fright
Different values: 20
=====================================
object {Book 1 - Stage Fright}
    _id : string {Book 1 - Stage Fright._id} (all different values)
    folder : string {Book 1 - Stage Fright.folder} (same value: 'vD6jjU1R6j5CwEZU')
    img : string {Book 1 - Stage Fright.img} (2 different values)
        'systems/pf2e/icons/default-icons/npc.svg' (x17)
        'systems/pf2e/icons/default-icons/hazard.svg' (x3)
    items : array<object> {Book 1 - Stage Fright.items}
        Length: min=1 max=42
        Value type: object {Book 1 - Stage Fright.items.[]}
            _id : string {Book 1 - Stage Fright.items.[]._id} (296 different values)
            img : string {Book 1 - Stage Fright.items.[].img} (121 different values)
            name : string {Book 1 - Stage Fright.items.[].name} (218 different values)
            sort : integer {Book 1 - Stage Fright.items.[].sort} (43 different values)
            system : object {Book 1 - Stage Fright.items.[].system}
                [acBonus] : integer {Book 1 - Stage Fright.items.[].system.acBonus} (3 different values)
                    3 (x5)
                    1 (x2)
                    2 (x1)
                [actionType] : object {Book 1 - Stage Fright.items.[].system.actionType}
                    value : string {Book 1 - Stage Fright.items.[].system.actionType.value} (4 different values)
                        'passive' (x53)
                        'action' (x24)
                        'reaction' (x8)
                        'free' (x5)
                [actions] : object {Book 1 - Stage Fright.items.[].system.actions}
                    [value] : integer {Book 1 - Stage Fright.items.[].system.actions.value} (3 different values)
                        1 (x16)
                        2 (x7)
                        3 (x1)
                [area] : object {Book 1 - Stage Fright.items.[].system.area}
                    type : string {Book 1 - Stage Fright.items.[].system.area.type} (2 different values)
                        'burst' (x13)
                        'emanation' (x6)
                    value : integer {Book 1 - Stage Fright.items.[].system.area.value} (7 different values)
                        30 (x7)
                        20 (x5)
                        10 (x2)
                        60 (x2)
                        50 (x1)
                        40 (x1)
                        5 (x1)
                [attackEffects] : object {Book 1 - Stage Fright.items.[].system.attackEffects}
                    value : array<string> {Book 1 - Stage Fright.items.[].system.attackEffects.value}
                        Length: min=0 max=1
                        Value type: string {Book 1 - Stage Fright.items.[].system.attackEffects.value.[]} (6 different values)
                            'grab' (x3)
                            'girtablilu-venom' (x3)
                            'clinging-smoke' (x1)
                            'endless-nightmare' (x1)
                            'improved-grab' (x1)
                            'knockdown' (x1)
                [autoHeightenLevel] : object {Book 1 - Stage Fright.items.[].system.autoHeightenLevel}
                    [value] : empty
                [baseItem] : string {Book 1 - Stage Fright.items.[].system.baseItem} (12 different values)
                [bonus] : object {Book 1 - Stage Fright.items.[].system.bonus}
                    value : integer {Book 1 - Stage Fright.items.[].system.bonus.value} (13 different values)
                [bonusDamage] : object {Book 1 - Stage Fright.items.[].system.bonusDamage}
                    value : integer {Book 1 - Stage Fright.items.[].system.bonusDamage.value} (same value: 0)
                [bulk] : object {Book 1 - Stage Fright.items.[].system.bulk}
                    value : mixed
                        float {Book 1 - Stage Fright.items.[].system.bulk.value} (same value: 0,1)
                        integer {Book 1 - Stage Fright.items.[].system.bulk.value} (3 different values)
                            1 (x14)
                            2 (x5)
                            0 (x4)
                    [capacity] : integer {Book 1 - Stage Fright.items.[].system.bulk.capacity} (same value: 100)
                    [heldOrStowed] : integer {Book 1 - Stage Fright.items.[].system.bulk.heldOrStowed} (same value: 1)
                    [ignored] : integer {Book 1 - Stage Fright.items.[].system.bulk.ignored} (same value: 100)
                [category] : string {Book 1 - Stage Fright.items.[].system.category} (10 different values)
                    'offensive' (x53)
                    'defensive' (x19)
                    'interaction' (x18)
                    'martial' (x12)
                    'medium' (x5)
                    'ammo' (x3)
                    'light' (x2)
                    'mutagen' (x1)
                    'other' (x1)
                    'wand' (x1)
                [checkPenalty] : integer {Book 1 - Stage Fright.items.[].system.checkPenalty} (2 different values)
                    -2 (x5)
                    -1 (x2)
                [collapsed] : boolean {Book 1 - Stage Fright.items.[].system.collapsed} (same value: False)
                [containerId] : empty
                [cost] : object {Book 1 - Stage Fright.items.[].system.cost}
                    value : string {Book 1 - Stage Fright.items.[].system.cost.value} (5 different values)
                        '' (x127)
                        'warding circle ingredients worth a total value of 2 gp × the spell rank × the target\'s level' (x1)
                        'rare candles and incense worth a total value of 50 gp' (x1)
                        'rare oils, see Creature Creation Rituals' (x1)
                        'black onyx, see Creature Creation Rituals table' (x1)
                [counteraction] : boolean {Book 1 - Stage Fright.items.[].system.counteraction} (2 different values)
                    False (x121)
                    True (x10)
                [damage] : object {Book 1 - Stage Fright.items.[].system.damage}
                    [0] : object {Book 1 - Stage Fright.items.[].system.damage.0}
                        applyMod : boolean {Book 1 - Stage Fright.items.[].system.damage.0.applyMod} (2 different values)
                            False (x27)
                            True (x1)
                        [category] : empty
                        formula : string {Book 1 - Stage Fright.items.[].system.damage.0.formula} (15 different values)
                        kinds : array<string> {Book 1 - Stage Fright.items.[].system.damage.0.kinds}
                            Length: min=1 max=2
                            Value type: string {Book 1 - Stage Fright.items.[].system.damage.0.kinds.[]} (2 different values)
                                'damage' (x25)
                                'healing' (x6)
                        materials : array<> {Book 1 - Stage Fright.items.[].system.damage.0.materials}
                            Length: min=0 max=0
                            Value type: empty
                        type : string {Book 1 - Stage Fright.items.[].system.damage.0.type} (10 different values)
                            'untyped' (x8)
                            'mental' (x7)
                            'vitality' (x3)
                            'electricity' (x2)
                            'fire' (x2)
                            'spirit' (x2)
                            'poison' (x1)
                            'piercing' (x1)
                            'void' (x1)
                            'cold' (x1)
                    [b9dAiWfV57lyCWpP] : object {Book 1 - Stage Fright.items.[].system.damage.b9dAiWfV57lyCWpP}
                        applyMod : boolean {Book 1 - Stage Fright.items.[].system.damage.b9dAiWfV57lyCWpP.applyMod} (same value: False)
                        [category] : empty
                        formula : string {Book 1 - Stage Fright.items.[].system.damage.b9dAiWfV57lyCWpP.formula} (same value: '6d6')
                        kinds : array<string> {Book 1 - Stage Fright.items.[].system.damage.b9dAiWfV57lyCWpP.kinds}
                            Length: min=1 max=1
                            Value type: string {Book 1 - Stage Fright.items.[].system.damage.b9dAiWfV57lyCWpP.kinds.[]} (same value: 'damage')
                        materials : array<> {Book 1 - Stage Fright.items.[].system.damage.b9dAiWfV57lyCWpP.materials}
                            Length: min=0 max=0
                            Value type: empty
                        type : string {Book 1 - Stage Fright.items.[].system.damage.b9dAiWfV57lyCWpP.type} (same value: 'fire')
                    [cQDyW0QpjJ38MlSi] : object {Book 1 - Stage Fright.items.[].system.damage.cQDyW0QpjJ38MlSi}
                        applyMod : boolean {Book 1 - Stage Fright.items.[].system.damage.cQDyW0QpjJ38MlSi.applyMod} (same value: False)
                        [category] : empty
                        formula : string {Book 1 - Stage Fright.items.[].system.damage.cQDyW0QpjJ38MlSi.formula} (same value: '2d4')
                        kinds : array<string> {Book 1 - Stage Fright.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds}
                            Length: min=1 max=1
                            Value type: string {Book 1 - Stage Fright.items.[].system.damage.cQDyW0QpjJ38MlSi.kinds.[]} (same value: 'damage')
                        materials : array<> {Book 1 - Stage Fright.items.[].system.damage.cQDyW0QpjJ38MlSi.materials}
                            Length: min=0 max=0
                            Value type: empty
                        type : string {Book 1 - Stage Fright.items.[].system.damage.cQDyW0QpjJ38MlSi.type} (same value: 'fire')
                    [damageType] : string {Book 1 - Stage Fright.items.[].system.damage.damageType} (2 different values)
                        'slashing' (x6)
                        'piercing' (x6)
                    [dice] : integer {Book 1 - Stage Fright.items.[].system.damage.dice} (same value: 1)
                    [die] : string {Book 1 - Stage Fright.items.[].system.damage.die} (3 different values)
                        'd6' (x7)
                        'd8' (x3)
                        'd4' (x2)
                [damageRolls] : object {Book 1 - Stage Fright.items.[].system.damageRolls}
                    [0] : object {Book 1 - Stage Fright.items.[].system.damageRolls.0}
                        damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.0.damage} (9 different values)
                            '2d6+12' (x2)
                            '3d8 + 12' (x1)
                            '3d6 + 12' (x1)
                            '2d8+12' (x1)
                            '2d8 + 9' (x1)
                            '2d6 + 9' (x1)
                            '4d8' (x1)
                            '3d12+13' (x1)
                            '3d4+13' (x1)
                        damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.0.damageType} (5 different values)
                            'bludgeoning' (x3)
                            'piercing' (x3)
                            'mental' (x2)
                            'slashing' (x1)
                            'void' (x1)
                    [2L7iKR8MjGRwjqoW] : object {Book 1 - Stage Fright.items.[].system.damageRolls.2L7iKR8MjGRwjqoW}
                        damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.2L7iKR8MjGRwjqoW.damage} (same value: '3d6+10')
                        damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.2L7iKR8MjGRwjqoW.damageType} (same value: 'slashing')
                    [2vYN9jvG4MvCIK7i] : object {Book 1 - Stage Fright.items.[].system.damageRolls.2vYN9jvG4MvCIK7i}
                        damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.2vYN9jvG4MvCIK7i.damage} (same value: '3d10+10')
                        damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.2vYN9jvG4MvCIK7i.damageType} (same value: 'bludgeoning')
                    [80NwMVc2P2ahaxfN] : object {Book 1 - Stage Fright.items.[].system.damageRolls.80NwMVc2P2ahaxfN}
                        category : string {Book 1 - Stage Fright.items.[].system.damageRolls.80NwMVc2P2ahaxfN.category} (same value: 'persistent')
                        damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.80NwMVc2P2ahaxfN.damage} (same value: '3d6')
                        damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.80NwMVc2P2ahaxfN.damageType} (same value: 'acid')
                    [AzOHuNEh7NI22TZB] : object {Book 1 - Stage Fright.items.[].system.damageRolls.AzOHuNEh7NI22TZB}
                        damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.AzOHuNEh7NI22TZB.damage} (same value: '2d8+9')
                        damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.AzOHuNEh7NI22TZB.damageType} (same value: 'slashing')
                    [Drv9FgNo2ZiYZwZS] : object {Book 1 - Stage Fright.items.[].system.damageRolls.Drv9FgNo2ZiYZwZS}
                        damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.Drv9FgNo2ZiYZwZS.damage} (same value: '1d6')
                        damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.Drv9FgNo2ZiYZwZS.damageType} (same value: 'sonic')
                    [FRmVWexZ57ase95M] : object {Book 1 - Stage Fright.items.[].system.damageRolls.FRmVWexZ57ase95M}
                        damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.FRmVWexZ57ase95M.damage} (same value: '2d6+6')
                        damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.FRmVWexZ57ase95M.damageType} (same value: 'piercing')
                    [GWfybqVzsvUx6elP] : object {Book 1 - Stage Fright.items.[].system.damageRolls.GWfybqVzsvUx6elP}
                        damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.GWfybqVzsvUx6elP.damage} (same value: '1d4+7')
                        damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.GWfybqVzsvUx6elP.damageType} (same value: 'piercing')
                    [GYhej0kxEsaKisOa] : object {Book 1 - Stage Fright.items.[].system.damageRolls.GYhej0kxEsaKisOa}
                        damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.GYhej0kxEsaKisOa.damage} (same value: '4d6+6')
                        damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.GYhej0kxEsaKisOa.damageType} (same value: 'slashing')
                    [IPCXVQxh16sUjq7Y] : object {Book 1 - Stage Fright.items.[].system.damageRolls.IPCXVQxh16sUjq7Y}
                        damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.IPCXVQxh16sUjq7Y.damage} (same value: '3d8+14')
                        damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.IPCXVQxh16sUjq7Y.damageType} (same value: 'slashing')
                    [NJ6dq7GKtBbT3Dwb] : object {Book 1 - Stage Fright.items.[].system.damageRolls.NJ6dq7GKtBbT3Dwb}
                        damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.NJ6dq7GKtBbT3Dwb.damage} (same value: '3d8+6')
                        damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.NJ6dq7GKtBbT3Dwb.damageType} (same value: 'fire')
                    [NfbvJajg9YaA5lNx] : object {Book 1 - Stage Fright.items.[].system.damageRolls.NfbvJajg9YaA5lNx}
                        damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.NfbvJajg9YaA5lNx.damage} (same value: '2d6+4')
                        damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.NfbvJajg9YaA5lNx.damageType} (same value: 'piercing')
                    [NhUTZiRXxzixRY4l] : object {Book 1 - Stage Fright.items.[].system.damageRolls.NhUTZiRXxzixRY4l}
                        damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.NhUTZiRXxzixRY4l.damage} (same value: '2d6')
                        damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.NhUTZiRXxzixRY4l.damageType} (same value: 'piercing')
                    [NlXv6iiBtdfdLm4p] : object {Book 1 - Stage Fright.items.[].system.damageRolls.NlXv6iiBtdfdLm4p}
                        damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.NlXv6iiBtdfdLm4p.damage} (same value: '3d12+14')
                        damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.NlXv6iiBtdfdLm4p.damageType} (same value: 'bludgeoning')
                    [OhflMh52xYbK32So] : object {Book 1 - Stage Fright.items.[].system.damageRolls.OhflMh52xYbK32So}
                        damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.OhflMh52xYbK32So.damage} (same value: '1d6')
                        damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.OhflMh52xYbK32So.damageType} (same value: 'acid')
                    [Rz9X1gyZBhSOqbCg] : object {Book 1 - Stage Fright.items.[].system.damageRolls.Rz9X1gyZBhSOqbCg}
                        damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.Rz9X1gyZBhSOqbCg.damage} (same value: '2d6')
                        damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.Rz9X1gyZBhSOqbCg.damageType} (same value: 'void')
                    [THcEeUTFLEmYdSnR] : object {Book 1 - Stage Fright.items.[].system.damageRolls.THcEeUTFLEmYdSnR}
                        damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.THcEeUTFLEmYdSnR.damage} (same value: '3d12+12')
                        damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.THcEeUTFLEmYdSnR.damageType} (same value: 'piercing')
                    [U3Kxh6OG0tpDdpaj] : object {Book 1 - Stage Fright.items.[].system.damageRolls.U3Kxh6OG0tpDdpaj}
                        damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.U3Kxh6OG0tpDdpaj.damage} (same value: '3d6+10')
                        damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.U3Kxh6OG0tpDdpaj.damageType} (same value: 'slashing')
                    [Vx5roV3HghUP9fnX] : object {Book 1 - Stage Fright.items.[].system.damageRolls.Vx5roV3HghUP9fnX}
                        damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.Vx5roV3HghUP9fnX.damage} (same value: '4d6')
                        damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.Vx5roV3HghUP9fnX.damageType} (same value: 'acid')
                    [antMrW1qB3XobjEi] : object {Book 1 - Stage Fright.items.[].system.damageRolls.antMrW1qB3XobjEi}
                        damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.antMrW1qB3XobjEi.damage} (same value: '2d6+6')
                        damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.antMrW1qB3XobjEi.damageType} (same value: 'slashing')
                    [b2fi7ENbPpMwzkuz] : object {Book 1 - Stage Fright.items.[].system.damageRolls.b2fi7ENbPpMwzkuz}
                        damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.b2fi7ENbPpMwzkuz.damage} (same value: '1d4')
                        damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.b2fi7ENbPpMwzkuz.damageType} (same value: 'void')
                    [cXVBGjsubMWvUbNP] : object {Book 1 - Stage Fright.items.[].system.damageRolls.cXVBGjsubMWvUbNP}
                        damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.cXVBGjsubMWvUbNP.damage} (same value: '1d6')
                        damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.cXVBGjsubMWvUbNP.damageType} (same value: 'acid')
                    [dpPPRDUjbwLX0qS6] : object {Book 1 - Stage Fright.items.[].system.damageRolls.dpPPRDUjbwLX0qS6}
                        damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.dpPPRDUjbwLX0qS6.damage} (same value: '1d6')
                        damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.dpPPRDUjbwLX0qS6.damageType} (same value: 'acid')
                    [eHvLENLCZQnhYEBC] : object {Book 1 - Stage Fright.items.[].system.damageRolls.eHvLENLCZQnhYEBC}
                        damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.eHvLENLCZQnhYEBC.damage} (same value: '1d6')
                        damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.eHvLENLCZQnhYEBC.damageType} (same value: 'fire')
                    [elmGTxz9RjnbG3Dq] : object {Book 1 - Stage Fright.items.[].system.damageRolls.elmGTxz9RjnbG3Dq}
                        damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.elmGTxz9RjnbG3Dq.damage} (same value: '2d8+12')
                        damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.elmGTxz9RjnbG3Dq.damageType} (same value: 'slashing')
                    [fWwmDpPuEZ2FC8by] : object {Book 1 - Stage Fright.items.[].system.damageRolls.fWwmDpPuEZ2FC8by}
                        damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.fWwmDpPuEZ2FC8by.damage} (same value: '2d12+10')
                        damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.fWwmDpPuEZ2FC8by.damageType} (same value: 'bludgeoning')
                    [g3qzaG8cDpr5l2ps] : object {Book 1 - Stage Fright.items.[].system.damageRolls.g3qzaG8cDpr5l2ps}
                        damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.g3qzaG8cDpr5l2ps.damage} (same value: '1d6')
                        damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.g3qzaG8cDpr5l2ps.damageType} (same value: 'sonic')
                    [klspuKEIKgBaTxmc] : object {Book 1 - Stage Fright.items.[].system.damageRolls.klspuKEIKgBaTxmc}
                        damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.klspuKEIKgBaTxmc.damage} (same value: '3d6+14')
                        damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.klspuKEIKgBaTxmc.damageType} (same value: 'bludgeoning')
                    R7N4nB7T8X7CywNG : object {Book 1 - Stage Fright.items.[].system.damageRolls.R7N4nB7T8X7CywNG}
                        damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.R7N4nB7T8X7CywNG.damage} (same value: '1d8+2')
                        damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.R7N4nB7T8X7CywNG.damageType} (same value: 'slashing')
                    [mPSJRovbowuDT1AW] : object {Book 1 - Stage Fright.items.[].system.damageRolls.mPSJRovbowuDT1AW}
                        damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.mPSJRovbowuDT1AW.damage} (same value: '2d6+3')
                        damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.mPSJRovbowuDT1AW.damageType} (same value: 'piercing')
                    [mfPumFH7wpKeNwLH] : object {Book 1 - Stage Fright.items.[].system.damageRolls.mfPumFH7wpKeNwLH}
                        damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.mfPumFH7wpKeNwLH.damage} (same value: '1d6')
                        damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.mfPumFH7wpKeNwLH.damageType} (same value: 'fire')
                    [rkObyn7RJqqwIt6t] : object {Book 1 - Stage Fright.items.[].system.damageRolls.rkObyn7RJqqwIt6t}
                        damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.rkObyn7RJqqwIt6t.damage} (same value: '2d4+11')
                        damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.rkObyn7RJqqwIt6t.damageType} (same value: 'piercing')
                    [rsCzZoVNTkR3sBAB] : object {Book 1 - Stage Fright.items.[].system.damageRolls.rsCzZoVNTkR3sBAB}
                        damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.rsCzZoVNTkR3sBAB.damage} (same value: '1d4')
                        damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.rsCzZoVNTkR3sBAB.damageType} (same value: 'void')
                    [viI6grvtKw7TwLYS] : object {Book 1 - Stage Fright.items.[].system.damageRolls.viI6grvtKw7TwLYS}
                        damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.viI6grvtKw7TwLYS.damage} (same value: '3d10+14')
                        damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.viI6grvtKw7TwLYS.damageType} (same value: 'piercing')
                    [zHPLzlVMBPcBGFND] : object {Book 1 - Stage Fright.items.[].system.damageRolls.zHPLzlVMBPcBGFND}
                        damage : string {Book 1 - Stage Fright.items.[].system.damageRolls.zHPLzlVMBPcBGFND.damage} (same value: '2d6')
                        damageType : string {Book 1 - Stage Fright.items.[].system.damageRolls.zHPLzlVMBPcBGFND.damageType} (same value: 'sonic')
                [deathNote] : boolean {Book 1 - Stage Fright.items.[].system.deathNote} (same value: True)
                description : object {Book 1 - Stage Fright.items.[].system.description}
                    [gm] : string {Book 1 - Stage Fright.items.[].system.description.gm} (2 different values)
                        '<p>Laced with azarpal poison</p>' (x3)
                        '<p>Vision resembles Nemesis</p>' (x1)
                    value : string {Book 1 - Stage Fright.items.[].system.description.value} (192 different values)
                [dexCap] : integer {Book 1 - Stage Fright.items.[].system.dexCap} (2 different values)
                    2 (x5)
                    4 (x2)
                [equipped] : object {Book 1 - Stage Fright.items.[].system.equipped}
                    carryType : string {Book 1 - Stage Fright.items.[].system.equipped.carryType} (2 different values)
                        'worn' (x29)
                        'held' (x3)
                    [handsHeld] : integer {Book 1 - Stage Fright.items.[].system.equipped.handsHeld} (2 different values)
                        0 (x15)
                        1 (x3)
                    [inSlot] : boolean {Book 1 - Stage Fright.items.[].system.equipped.inSlot} (same value: True)
                    [invested] : empty
                [frequency] : object {Book 1 - Stage Fright.items.[].system.frequency}
                    max : integer {Book 1 - Stage Fright.items.[].system.frequency.max} (same value: 1)
                    per : string {Book 1 - Stage Fright.items.[].system.frequency.per} (same value: 'PT10M')
                publication : object {Book 1 - Stage Fright.items.[].system.publication}
                    license : string {Book 1 - Stage Fright.items.[].system.publication.license} (2 different values)
                        'ORC' (x165)
                        'OGL' (x139)
                    remaster : boolean {Book 1 - Stage Fright.items.[].system.publication.remaster} (2 different values)
                        True (x165)
                        False (x139)
                    title : string {Book 1 - Stage Fright.items.[].system.publication.title} (8 different values)
                        'Pathfinder Player Core' (x147)
                        '' (x114)
                        'Pathfinder Bestiary' (x15)
                        'Pathfinder Monster Core' (x13)
                        'Pathfinder Core Rulebook' (x6)
                        'Pathfinder GM Core' (x5)
                        'Pathfinder Treasure Vault' (x2)
                        'Pathfinder Guns & Gears' (x2)
                rules : ignored (Foundry rules object) {Book 1 - Stage Fright.items.[].system.rules}
                [defense] : object {Book 1 - Stage Fright.items.[].system.defense}
                    save : object {Book 1 - Stage Fright.items.[].system.defense.save}
                        basic : boolean {Book 1 - Stage Fright.items.[].system.defense.save.basic} (2 different values)
                            False (x30)
                            True (x12)
                        statistic : string {Book 1 - Stage Fright.items.[].system.defense.save.statistic} (3 different values)
                            'will' (x25)
                            'fortitude' (x12)
                            'reflex' (x5)
                [duration] : object {Book 1 - Stage Fright.items.[].system.duration}
                    sustained : boolean {Book 1 - Stage Fright.items.[].system.duration.sustained} (2 different values)
                        False (x114)
                        True (x17)
                    value : string {Book 1 - Stage Fright.items.[].system.duration.value} (16 different values)
                [group] : string {Book 1 - Stage Fright.items.[].system.group} (7 different values)
                    'leather' (x7)
                    'sword' (x5)
                    'axe' (x2)
                    'bow' (x2)
                    'pick' (x1)
                    'dart' (x1)
                    'firearm' (x1)
                [location] : object {Book 1 - Stage Fright.items.[].system.location}
                    [heightenedLevel] : integer {Book 1 - Stage Fright.items.[].system.location.heightenedLevel} (7 different values)
                        4 (x15)
                        5 (x12)
                        6 (x11)
                        1 (x10)
                        7 (x9)
                        3 (x9)
                        2 (x9)
                    [signature] : boolean {Book 1 - Stage Fright.items.[].system.location.signature} (same value: True)
                    [uses] : object {Book 1 - Stage Fright.items.[].system.location.uses}
                        max : integer {Book 1 - Stage Fright.items.[].system.location.uses.max} (2 different values)
                            3 (x3)
                            2 (x2)
                        value : integer {Book 1 - Stage Fright.items.[].system.location.uses.value} (2 different values)
                            3 (x3)
                            2 (x2)
                    [value] : string {Book 1 - Stage Fright.items.[].system.location.value} (13 different values)
                [prepared] : object {Book 1 - Stage Fright.items.[].system.prepared}
                    [flexible] : boolean {Book 1 - Stage Fright.items.[].system.prepared.flexible} (same value: False)
                    value : string {Book 1 - Stage Fright.items.[].system.prepared.value} (4 different values)
                        'innate' (x7)
                        'spontaneous' (x3)
                        'focus' (x2)
                        'prepared' (x1)
                traits : object {Book 1 - Stage Fright.items.[].system.traits}
                    [integrated] : empty
                    [rarity] : string {Book 1 - Stage Fright.items.[].system.traits.rarity} (2 different values)
                        'common' (x182)
                        'uncommon' (x22)
                    [selected] : object {Book 1 - Stage Fright.items.[].system.traits.selected}
                        cantrip : string {Book 1 - Stage Fright.items.[].system.traits.selected.cantrip} (same value: 'Cantrip')
                        custom : string {Book 1 - Stage Fright.items.[].system.traits.selected.custom} (same value: '')
                        darkness : string {Book 1 - Stage Fright.items.[].system.traits.selected.darkness} (same value: 'Darkness')
                        evocation : string {Book 1 - Stage Fright.items.[].system.traits.selected.evocation} (same value: 'Evocation')
                        witch : string {Book 1 - Stage Fright.items.[].system.traits.selected.witch} (same value: 'Witch')
                    [traditions] : array<string> {Book 1 - Stage Fright.items.[].system.traits.traditions}
                        Length: min=0 max=4
                        Value type: string {Book 1 - Stage Fright.items.[].system.traits.traditions.[]} (4 different values)
                            'arcane' (x98)
                            'occult' (x97)
                            'divine' (x59)
                            'primal' (x50)
                    [value] : array<string> {Book 1 - Stage Fright.items.[].system.traits.value}
                        Length: min=0 max=7
                        Value type: string {Book 1 - Stage Fright.items.[].system.traits.value.[]} (89 different values)
                [hardness] : integer {Book 1 - Stage Fright.items.[].system.hardness} (2 different values)
                    0 (x31)
                    5 (x1)
                [heightening] : object {Book 1 - Stage Fright.items.[].system.heightening}
                    [damage] : object {Book 1 - Stage Fright.items.[].system.heightening.damage}
                        [0] : string {Book 1 - Stage Fright.items.[].system.heightening.damage.0} (8 different values)
                            '2d6' (x8)
                            '1d8' (x6)
                            '1d10+4' (x3)
                            '1d6' (x3)
                            '1d4' (x3)
                            '1d10' (x2)
                            '1d12' (x1)
                            '2' (x1)
                        [b9dAiWfV57lyCWpP] : string {Book 1 - Stage Fright.items.[].system.heightening.damage.b9dAiWfV57lyCWpP} (same value: '1d6')
                        [cQDyW0QpjJ38MlSi] : string {Book 1 - Stage Fright.items.[].system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: '1d4')
                    [interval] : integer {Book 1 - Stage Fright.items.[].system.heightening.interval} (2 different values)
                        1 (x28)
                        2 (x1)
                    [levels] : object {Book 1 - Stage Fright.items.[].system.heightening.levels}
                        [2] : object {Book 1 - Stage Fright.items.[].system.heightening.levels.2}
                            target : object {Book 1 - Stage Fright.items.[].system.heightening.levels.2.target}
                                value : string {Book 1 - Stage Fright.items.[].system.heightening.levels.2.target.value} (same value: 'non-magical object of 1 Bulk or less')
                        [3] : object {Book 1 - Stage Fright.items.[].system.heightening.levels.3}
                            [range] : object {Book 1 - Stage Fright.items.[].system.heightening.levels.3.range}
                                value : string {Book 1 - Stage Fright.items.[].system.heightening.levels.3.range.value} (same value: '500 feet')
                            [target] : object {Book 1 - Stage Fright.items.[].system.heightening.levels.3.target}
                                value : string {Book 1 - Stage Fright.items.[].system.heightening.levels.3.target.value} (4 different values)
                                    '5 creatures' (x4)
                                    '1 unattended object with a Bulk of 1 or less' (x1)
                                    'non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less' (x1)
                                    '10 objects' (x1)
                        [4] : object {Book 1 - Stage Fright.items.[].system.heightening.levels.4}
                            target : object {Book 1 - Stage Fright.items.[].system.heightening.levels.4.target}
                                value : string {Book 1 - Stage Fright.items.[].system.heightening.levels.4.target.value} (2 different values)
                                    '10 creatures' (x1)
                                    '10 creatures you know by name and have met in person' (x1)
                        [5] : object {Book 1 - Stage Fright.items.[].system.heightening.levels.5}
                            [range] : object {Book 1 - Stage Fright.items.[].system.heightening.levels.5.range}
                                value : string {Book 1 - Stage Fright.items.[].system.heightening.levels.5.range.value} (2 different values)
                                    '1 mile' (x5)
                                    '60 feet' (x1)
                            target : object {Book 1 - Stage Fright.items.[].system.heightening.levels.5.target}
                                value : string {Book 1 - Stage Fright.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures')
                        [6] : object {Book 1 - Stage Fright.items.[].system.heightening.levels.6}
                            target : object {Book 1 - Stage Fright.items.[].system.heightening.levels.6.target}
                                value : string {Book 1 - Stage Fright.items.[].system.heightening.levels.6.target.value} (same value: 'any number of objects')
                        [7] : object {Book 1 - Stage Fright.items.[].system.heightening.levels.7}
                            target : object {Book 1 - Stage Fright.items.[].system.heightening.levels.7.target}
                                value : string {Book 1 - Stage Fright.items.[].system.heightening.levels.7.target.value} (3 different values)
                                    '10 creatures' (x2)
                                    '6 creatures' (x1)
                                    '1 unattended object with a Bulk of 2 or less' (x1)
                        [8] : object {Book 1 - Stage Fright.items.[].system.heightening.levels.8}
                            target : object {Book 1 - Stage Fright.items.[].system.heightening.levels.8.target}
                                value : string {Book 1 - Stage Fright.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures')
                        [9] : object {Book 1 - Stage Fright.items.[].system.heightening.levels.9}
                            target : object {Book 1 - Stage Fright.items.[].system.heightening.levels.9.target}
                                value : string {Book 1 - Stage Fright.items.[].system.heightening.levels.9.target.value} (same value: '4 creatures')
                    [type] : string {Book 1 - Stage Fright.items.[].system.heightening.type} (2 different values)
                        'interval' (x29)
                        'fixed' (x25)
                [hp] : object {Book 1 - Stage Fright.items.[].system.hp}
                    max : integer {Book 1 - Stage Fright.items.[].system.hp.max} (2 different values)
                        0 (x31)
                        20 (x1)
                    value : integer {Book 1 - Stage Fright.items.[].system.hp.value} (2 different values)
                        0 (x31)
                        20 (x1)
                [level] : object {Book 1 - Stage Fright.items.[].system.level}
                    value : integer {Book 1 - Stage Fright.items.[].system.level.value} (11 different values)
                [material] : object {Book 1 - Stage Fright.items.[].system.material}
                    [grade] : empty
                    [type] : empty
                [mod] : object {Book 1 - Stage Fright.items.[].system.mod}
                    value : integer {Book 1 - Stage Fright.items.[].system.mod.value} (5 different values)
                        26 (x2)
                        23 (x1)
                        19 (x1)
                        20 (x1)
                        18 (x1)
                [overlays] : object {Book 1 - Stage Fright.items.[].system.overlays}
                    [2I469pfbYcmFvzOA] : object {Book 1 - Stage Fright.items.[].system.overlays.2I469pfbYcmFvzOA}
                        _id : string {Book 1 - Stage Fright.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA')
                        name : string {Book 1 - Stage Fright.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)')
                        overlayType : string {Book 1 - Stage Fright.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override')
                        sort : integer {Book 1 - Stage Fright.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1)
                        system : object {Book 1 - Stage Fright.items.[].system.overlays.2I469pfbYcmFvzOA.system}
                            damage : object {Book 1 - Stage Fright.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage}
                                0 : object {Book 1 - Stage Fright.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0}
                                    [category] : empty
                                    type : string {Book 1 - Stage Fright.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning')
                    [37gy7l19tik74o4s] : object {Book 1 - Stage Fright.items.[].system.overlays.37gy7l19tik74o4s}
                        _id : string {Book 1 - Stage Fright.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s')
                        name : string {Book 1 - Stage Fright.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)')
                        overlayType : string {Book 1 - Stage Fright.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override')
                        sort : integer {Book 1 - Stage Fright.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2)
                        system : object {Book 1 - Stage Fright.items.[].system.overlays.37gy7l19tik74o4s.system}
                            damage : object {Book 1 - Stage Fright.items.[].system.overlays.37gy7l19tik74o4s.system.damage}
                                0 : object {Book 1 - Stage Fright.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0}
                                    formula : string {Book 1 - Stage Fright.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8')
                                    kinds : array<string> {Book 1 - Stage Fright.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds}
                                        Length: min=1 max=1
                                        Value type: string {Book 1 - Stage Fright.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing')
                            [defense] : empty
                            heightening : object {Book 1 - Stage Fright.items.[].system.overlays.37gy7l19tik74o4s.system.heightening}
                                damage : object {Book 1 - Stage Fright.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage}
                                    0 : string {Book 1 - Stage Fright.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8')
                            range : object {Book 1 - Stage Fright.items.[].system.overlays.37gy7l19tik74o4s.system.range}
                                value : string {Book 1 - Stage Fright.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet')
                            time : object {Book 1 - Stage Fright.items.[].system.overlays.37gy7l19tik74o4s.system.time}
                                value : string {Book 1 - Stage Fright.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2')
                            traits : object {Book 1 - Stage Fright.items.[].system.overlays.37gy7l19tik74o4s.system.traits}
                                value : array<string> {Book 1 - Stage Fright.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value}
                                    Length: min=4 max=4
                                    Value type: string {Book 1 - Stage Fright.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values)
                                        'concentrate' (x3)
                                        'healing' (x3)
                                        'manipulate' (x3)
                                        'vitality' (x3)
                    [7qdtetowq348s9oc] : object {Book 1 - Stage Fright.items.[].system.overlays.7qdtetowq348s9oc}
                        _id : string {Book 1 - Stage Fright.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc')
                        overlayType : string {Book 1 - Stage Fright.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override')
                        sort : integer {Book 1 - Stage Fright.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1)
                        system : object {Book 1 - Stage Fright.items.[].system.overlays.7qdtetowq348s9oc.system}
                            range : object {Book 1 - Stage Fright.items.[].system.overlays.7qdtetowq348s9oc.system.range}
                                value : string {Book 1 - Stage Fright.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch')
                            time : object {Book 1 - Stage Fright.items.[].system.overlays.7qdtetowq348s9oc.system.time}
                                value : string {Book 1 - Stage Fright.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1')
                    [7vbvdrv2cl87sqta] : object {Book 1 - Stage Fright.items.[].system.overlays.7vbvdrv2cl87sqta}
                        _id : string {Book 1 - Stage Fright.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta')
                        overlayType : string {Book 1 - Stage Fright.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override')
                        sort : integer {Book 1 - Stage Fright.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4)
                        system : object {Book 1 - Stage Fright.items.[].system.overlays.7vbvdrv2cl87sqta.system}
                            area : object {Book 1 - Stage Fright.items.[].system.overlays.7vbvdrv2cl87sqta.system.area}
                                type : string {Book 1 - Stage Fright.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation')
                                value : integer {Book 1 - Stage Fright.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30)
                            range : object {Book 1 - Stage Fright.items.[].system.overlays.7vbvdrv2cl87sqta.system.range}
                                value : string {Book 1 - Stage Fright.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '')
                            target : object {Book 1 - Stage Fright.items.[].system.overlays.7vbvdrv2cl87sqta.system.target}
                                value : string {Book 1 - Stage Fright.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures')
                            time : object {Book 1 - Stage Fright.items.[].system.overlays.7vbvdrv2cl87sqta.system.time}
                                value : string {Book 1 - Stage Fright.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3')
                            traits : object {Book 1 - Stage Fright.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits}
                                value : array<string> {Book 1 - Stage Fright.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value}
                                    Length: min=4 max=4
                                    Value type: string {Book 1 - Stage Fright.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values)
                                        'concentrate' (x3)
                                        'healing' (x3)
                                        'manipulate' (x3)
                                        'vitality' (x3)
                    [Fs08rHTZAfROKKzu] : object {Book 1 - Stage Fright.items.[].system.overlays.Fs08rHTZAfROKKzu}
                        _id : string {Book 1 - Stage Fright.items.[].system.overlays.Fs08rHTZAfROKKzu._id} (same value: 'Fs08rHTZAfROKKzu')
                        name : string {Book 1 - Stage Fright.items.[].system.overlays.Fs08rHTZAfROKKzu.name} (same value: 'Crisis of Faith (Vs. Divine)')
                        overlayType : string {Book 1 - Stage Fright.items.[].system.overlays.Fs08rHTZAfROKKzu.overlayType} (same value: 'override')
                        sort : integer {Book 1 - Stage Fright.items.[].system.overlays.Fs08rHTZAfROKKzu.sort} (same value: 2)
                        system : object {Book 1 - Stage Fright.items.[].system.overlays.Fs08rHTZAfROKKzu.system}
                            damage : object {Book 1 - Stage Fright.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage}
                                0 : object {Book 1 - Stage Fright.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage.0}
                                    formula : string {Book 1 - Stage Fright.items.[].system.overlays.Fs08rHTZAfROKKzu.system.damage.0.formula} (same value: '6d8')
                            heightening : object {Book 1 - Stage Fright.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening}
                                damage : object {Book 1 - Stage Fright.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening.damage}
                                    0 : string {Book 1 - Stage Fright.items.[].system.overlays.Fs08rHTZAfROKKzu.system.heightening.damage.0} (same value: '2d8')
                    [UTMlHk0o5FXLlwwM] : object {Book 1 - Stage Fright.items.[].system.overlays.UTMlHk0o5FXLlwwM}
                        _id : string {Book 1 - Stage Fright.items.[].system.overlays.UTMlHk0o5FXLlwwM._id} (same value: 'UTMlHk0o5FXLlwwM')
                        name : string {Book 1 - Stage Fright.items.[].system.overlays.UTMlHk0o5FXLlwwM.name} (same value: 'Shadow Blast (Will)')
                        overlayType : string {Book 1 - Stage Fright.items.[].system.overlays.UTMlHk0o5FXLlwwM.overlayType} (same value: 'override')
                        sort : integer {Book 1 - Stage Fright.items.[].system.overlays.UTMlHk0o5FXLlwwM.sort} (same value: 2)
                        system : object {Book 1 - Stage Fright.items.[].system.overlays.UTMlHk0o5FXLlwwM.system}
                            defense : object {Book 1 - Stage Fright.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense}
                                save : object {Book 1 - Stage Fright.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save}
                                    basic : boolean {Book 1 - Stage Fright.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.basic} (same value: False)
                                    statistic : string {Book 1 - Stage Fright.items.[].system.overlays.UTMlHk0o5FXLlwwM.system.defense.save.statistic} (same value: 'will')
                    [c69HMe7LM38KOi2y] : object {Book 1 - Stage Fright.items.[].system.overlays.c69HMe7LM38KOi2y}
                        _id : string {Book 1 - Stage Fright.items.[].system.overlays.c69HMe7LM38KOi2y._id} (same value: 'c69HMe7LM38KOi2y')
                        name : string {Book 1 - Stage Fright.items.[].system.overlays.c69HMe7LM38KOi2y.name} (same value: 'Malicious Shadow (Piercing)')
                        overlayType : string {Book 1 - Stage Fright.items.[].system.overlays.c69HMe7LM38KOi2y.overlayType} (same value: 'override')
                        sort : integer {Book 1 - Stage Fright.items.[].system.overlays.c69HMe7LM38KOi2y.sort} (same value: 2)
                        system : object {Book 1 - Stage Fright.items.[].system.overlays.c69HMe7LM38KOi2y.system}
                            damage : object {Book 1 - Stage Fright.items.[].system.overlays.c69HMe7LM38KOi2y.system.damage}
                                0 : object {Book 1 - Stage Fright.items.[].system.overlays.c69HMe7LM38KOi2y.system.damage.0}
                                    [category] : empty
                                    type : string {Book 1 - Stage Fright.items.[].system.overlays.c69HMe7LM38KOi2y.system.damage.0.type} (same value: 'piercing')
                    [cUFX7ExSLeoa3vIF] : object {Book 1 - Stage Fright.items.[].system.overlays.cUFX7ExSLeoa3vIF}
                        _id : string {Book 1 - Stage Fright.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF')
                        name : string {Book 1 - Stage Fright.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)')
                        overlayType : string {Book 1 - Stage Fright.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override')
                        sort : integer {Book 1 - Stage Fright.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2)
                        system : object {Book 1 - Stage Fright.items.[].system.overlays.cUFX7ExSLeoa3vIF.system}
                            damage : object {Book 1 - Stage Fright.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage}
                                0 : object {Book 1 - Stage Fright.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0}
                                    [category] : empty
                                    type : string {Book 1 - Stage Fright.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing')
                    [eOCNn2ohYAvsYZjn] : object {Book 1 - Stage Fright.items.[].system.overlays.eOCNn2ohYAvsYZjn}
                        _id : string {Book 1 - Stage Fright.items.[].system.overlays.eOCNn2ohYAvsYZjn._id} (same value: 'eOCNn2ohYAvsYZjn')
                        overlayType : string {Book 1 - Stage Fright.items.[].system.overlays.eOCNn2ohYAvsYZjn.overlayType} (same value: 'override')
                        sort : integer {Book 1 - Stage Fright.items.[].system.overlays.eOCNn2ohYAvsYZjn.sort} (same value: 1)
                        system : object {Book 1 - Stage Fright.items.[].system.overlays.eOCNn2ohYAvsYZjn.system}
                            [defense] : empty
                    [lfxcoz2d3f8j2zq1] : object {Book 1 - Stage Fright.items.[].system.overlays.lfxcoz2d3f8j2zq1}
                        _id : string {Book 1 - Stage Fright.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1')
                        name : string {Book 1 - Stage Fright.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)')
                        overlayType : string {Book 1 - Stage Fright.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override')
                        sort : integer {Book 1 - Stage Fright.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3)
                        system : object {Book 1 - Stage Fright.items.[].system.overlays.lfxcoz2d3f8j2zq1.system}
                            damage : object {Book 1 - Stage Fright.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage}
                                0 : object {Book 1 - Stage Fright.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0}
                                    kinds : array<string> {Book 1 - Stage Fright.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds}
                                        Length: min=1 max=1
                                        Value type: string {Book 1 - Stage Fright.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage')
                            range : object {Book 1 - Stage Fright.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range}
                                value : string {Book 1 - Stage Fright.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet')
                            target : object {Book 1 - Stage Fright.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target}
                                value : string {Book 1 - Stage Fright.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead')
                            time : object {Book 1 - Stage Fright.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time}
                                value : string {Book 1 - Stage Fright.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2')
                            traits : object {Book 1 - Stage Fright.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits}
                                value : array<string> {Book 1 - Stage Fright.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value}
                                    Length: min=4 max=4
                                    Value type: string {Book 1 - Stage Fright.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values)
                                        'concentrate' (x3)
                                        'healing' (x3)
                                        'manipulate' (x3)
                                        'vitality' (x3)
                    [noPVUX8Ocln52MKm] : object {Book 1 - Stage Fright.items.[].system.overlays.noPVUX8Ocln52MKm}
                        _id : string {Book 1 - Stage Fright.items.[].system.overlays.noPVUX8Ocln52MKm._id} (same value: 'noPVUX8Ocln52MKm')
                        overlayType : string {Book 1 - Stage Fright.items.[].system.overlays.noPVUX8Ocln52MKm.overlayType} (same value: 'override')
                        sort : integer {Book 1 - Stage Fright.items.[].system.overlays.noPVUX8Ocln52MKm.sort} (same value: 1)
                        system : object {Book 1 - Stage Fright.items.[].system.overlays.noPVUX8Ocln52MKm.system}
                    [oOJY0MFq3IZR2yBt] : object {Book 1 - Stage Fright.items.[].system.overlays.oOJY0MFq3IZR2yBt}
                        _id : string {Book 1 - Stage Fright.items.[].system.overlays.oOJY0MFq3IZR2yBt._id} (same value: 'oOJY0MFq3IZR2yBt')
                        name : string {Book 1 - Stage Fright.items.[].system.overlays.oOJY0MFq3IZR2yBt.name} (same value: 'Malicious Shadow (Slashing)')
                        overlayType : string {Book 1 - Stage Fright.items.[].system.overlays.oOJY0MFq3IZR2yBt.overlayType} (same value: 'override')
                        sort : integer {Book 1 - Stage Fright.items.[].system.overlays.oOJY0MFq3IZR2yBt.sort} (same value: 3)
                        system : object {Book 1 - Stage Fright.items.[].system.overlays.oOJY0MFq3IZR2yBt.system}
                            damage : object {Book 1 - Stage Fright.items.[].system.overlays.oOJY0MFq3IZR2yBt.system.damage}
                                0 : object {Book 1 - Stage Fright.items.[].system.overlays.oOJY0MFq3IZR2yBt.system.damage.0}
                                    [category] : empty
                                    type : string {Book 1 - Stage Fright.items.[].system.overlays.oOJY0MFq3IZR2yBt.system.damage.0.type} (same value: 'slashing')
                    [xYyA7CV1GaFTRjBQ] : object {Book 1 - Stage Fright.items.[].system.overlays.xYyA7CV1GaFTRjBQ}
                        _id : string {Book 1 - Stage Fright.items.[].system.overlays.xYyA7CV1GaFTRjBQ._id} (same value: 'xYyA7CV1GaFTRjBQ')
                        name : string {Book 1 - Stage Fright.items.[].system.overlays.xYyA7CV1GaFTRjBQ.name} (same value: 'Ignition (Melee)')
                        overlayType : string {Book 1 - Stage Fright.items.[].system.overlays.xYyA7CV1GaFTRjBQ.overlayType} (same value: 'override')
                        sort : integer {Book 1 - Stage Fright.items.[].system.overlays.xYyA7CV1GaFTRjBQ.sort} (same value: 2)
                        system : object {Book 1 - Stage Fright.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system}
                            damage : object {Book 1 - Stage Fright.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage}
                                cQDyW0QpjJ38MlSi : object {Book 1 - Stage Fright.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi}
                                    formula : string {Book 1 - Stage Fright.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.damage.cQDyW0QpjJ38MlSi.formula} (same value: '2d6')
                            [defense] : empty
                            heightening : object {Book 1 - Stage Fright.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening}
                                damage : object {Book 1 - Stage Fright.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage}
                                    cQDyW0QpjJ38MlSi : string {Book 1 - Stage Fright.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.heightening.damage.cQDyW0QpjJ38MlSi} (same value: '1d6')
                            range : object {Book 1 - Stage Fright.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range}
                                value : string {Book 1 - Stage Fright.items.[].system.overlays.xYyA7CV1GaFTRjBQ.system.range.value} (same value: 'touch')
                    [zFWsMjoeCnLxqJaV] : object {Book 1 - Stage Fright.items.[].system.overlays.zFWsMjoeCnLxqJaV}
                        _id : string {Book 1 - Stage Fright.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV')
                        name : string {Book 1 - Stage Fright.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)')
                        overlayType : string {Book 1 - Stage Fright.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override')
                        sort : integer {Book 1 - Stage Fright.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3)
                        system : object {Book 1 - Stage Fright.items.[].system.overlays.zFWsMjoeCnLxqJaV.system}
                            damage : object {Book 1 - Stage Fright.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage}
                                0 : object {Book 1 - Stage Fright.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0}
                                    [category] : empty
                                    type : string {Book 1 - Stage Fright.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing')
                    [zZAR4Vryi8fUJuP2] : object {Book 1 - Stage Fright.items.[].system.overlays.zZAR4Vryi8fUJuP2}
                        _id : string {Book 1 - Stage Fright.items.[].system.overlays.zZAR4Vryi8fUJuP2._id} (same value: 'zZAR4Vryi8fUJuP2')
                        name : string {Book 1 - Stage Fright.items.[].system.overlays.zZAR4Vryi8fUJuP2.name} (same value: 'Malicious Shadow (Bludgeoning)')
                        overlayType : string {Book 1 - Stage Fright.items.[].system.overlays.zZAR4Vryi8fUJuP2.overlayType} (same value: 'override')
                        sort : integer {Book 1 - Stage Fright.items.[].system.overlays.zZAR4Vryi8fUJuP2.sort} (same value: 1)
                        system : object {Book 1 - Stage Fright.items.[].system.overlays.zZAR4Vryi8fUJuP2.system}
                            damage : object {Book 1 - Stage Fright.items.[].system.overlays.zZAR4Vryi8fUJuP2.system.damage}
                                0 : object {Book 1 - Stage Fright.items.[].system.overlays.zZAR4Vryi8fUJuP2.system.damage.0}
                                    [category] : empty
                                    type : string {Book 1 - Stage Fright.items.[].system.overlays.zZAR4Vryi8fUJuP2.system.damage.0.type} (same value: 'bludgeoning')
                    [zjyfdrWBaUVi4O7b] : object {Book 1 - Stage Fright.items.[].system.overlays.zjyfdrWBaUVi4O7b}
                        _id : string {Book 1 - Stage Fright.items.[].system.overlays.zjyfdrWBaUVi4O7b._id} (same value: 'zjyfdrWBaUVi4O7b')
                        name : string {Book 1 - Stage Fright.items.[].system.overlays.zjyfdrWBaUVi4O7b.name} (same value: 'Shadow Blast (Reflex)')
                        overlayType : string {Book 1 - Stage Fright.items.[].system.overlays.zjyfdrWBaUVi4O7b.overlayType} (same value: 'override')
                        sort : integer {Book 1 - Stage Fright.items.[].system.overlays.zjyfdrWBaUVi4O7b.sort} (same value: 1)
                        system : object {Book 1 - Stage Fright.items.[].system.overlays.zjyfdrWBaUVi4O7b.system}
                            defense : object {Book 1 - Stage Fright.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense}
                                save : object {Book 1 - Stage Fright.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save}
                                    basic : boolean {Book 1 - Stage Fright.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.basic} (same value: False)
                                    statistic : string {Book 1 - Stage Fright.items.[].system.overlays.zjyfdrWBaUVi4O7b.system.defense.save.statistic} (same value: 'reflex')
                [price] : object {Book 1 - Stage Fright.items.[].system.price}
                    [per] : integer {Book 1 - Stage Fright.items.[].system.price.per} (same value: 10)
                    value : object {Book 1 - Stage Fright.items.[].system.price.value}
                        [cp] : integer {Book 1 - Stage Fright.items.[].system.price.value.cp} (same value: 1)
                        [gp] : integer {Book 1 - Stage Fright.items.[].system.price.value.gp} (11 different values)
                        [sp] : integer {Book 1 - Stage Fright.items.[].system.price.value.sp} (2 different values)
                            1 (x3)
                            4 (x2)
                [proficiency] : object {Book 1 - Stage Fright.items.[].system.proficiency}
                    value : integer {Book 1 - Stage Fright.items.[].system.proficiency.value} (2 different values)
                        1 (x12)
                        0 (x1)
                [proficient] : object {Book 1 - Stage Fright.items.[].system.proficient}
                    value : integer {Book 1 - Stage Fright.items.[].system.proficient.value} (same value: 0)
                [quantity] : integer {Book 1 - Stage Fright.items.[].system.quantity} (4 different values)
                    1 (x27)
                    20 (x2)
                    10 (x2)
                    4 (x1)
                [range] : mixed
                    object {Book 1 - Stage Fright.items.[].system.range}
                        value : string {Book 1 - Stage Fright.items.[].system.range.value} (13 different values)
                    integer {Book 1 - Stage Fright.items.[].system.range} (3 different values)
                        60 (x2)
                        20 (x1)
                        30 (x1)
                [reload] : object {Book 1 - Stage Fright.items.[].system.reload}
                    value : string {Book 1 - Stage Fright.items.[].system.reload.value} (4 different values)
                        '' (x7)
                        '0' (x3)
                        '-' (x1)
                        '1' (x1)
                [requirements] : string {Book 1 - Stage Fright.items.[].system.requirements} (same value: '')
                [ritual] : object {Book 1 - Stage Fright.items.[].system.ritual}
                    primary : object {Book 1 - Stage Fright.items.[].system.ritual.primary}
                        check : string {Book 1 - Stage Fright.items.[].system.ritual.primary.check} (4 different values)
                            'Arcana (master) or Occultism (master)' (x1)
                            'Occultism (expert) or Religion (expert)' (x1)
                            'Arcana (expert)' (x1)
                            'Arcana (expert), Occultism (expert), or Religion (expert)' (x1)
                    secondary : object {Book 1 - Stage Fright.items.[].system.ritual.secondary}
                        casters : integer {Book 1 - Stage Fright.items.[].system.ritual.secondary.casters} (2 different values)
                            1 (x3)
                            3 (x1)
                        checks : string {Book 1 - Stage Fright.items.[].system.ritual.secondary.checks} (4 different values)
                            'Diplomacy or Intimidation; Arcana or Occultism (whichever isn\'t used for the primary check)' (x1)
                            'Occultism or Religion (whichever isn\'t used for the primary check)' (x1)
                            'Crafting' (x1)
                            'Religion' (x1)
                [runes] : object {Book 1 - Stage Fright.items.[].system.runes}
                    [potency] : integer {Book 1 - Stage Fright.items.[].system.runes.potency} (3 different values)
                        1 (x12)
                        0 (x4)
                        2 (x3)
                    [property] : array<string> {Book 1 - Stage Fright.items.[].system.runes.property}
                        Length: min=0 max=2
                        Value type: string {Book 1 - Stage Fright.items.[].system.runes.property.[]} (5 different values)
                            'thundering' (x2)
                            'flaming' (x2)
                            'corrosive' (x1)
                            'decaying' (x1)
                            'fearsome' (x1)
                    [reinforcing] : integer {Book 1 - Stage Fright.items.[].system.runes.reinforcing} (same value: 0)
                    [resilient] : integer {Book 1 - Stage Fright.items.[].system.runes.resilient} (2 different values)
                        1 (x3)
                        0 (x2)
                    [striking] : integer {Book 1 - Stage Fright.items.[].system.runes.striking} (3 different values)
                        1 (x8)
                        2 (x2)
                        0 (x2)
                [selfEffect] : object {Book 1 - Stage Fright.items.[].system.selfEffect}
                    name : string {Book 1 - Stage Fright.items.[].system.selfEffect.name} (same value: 'Effect: Feast on Illness')
                    uuid : string {Book 1 - Stage Fright.items.[].system.selfEffect.uuid} (same value: 'Compendium.pf2e.bestiary-effects.Item.Effect: Feast on Illness')
                [showSlotlessLevels] : object {Book 1 - Stage Fright.items.[].system.showSlotlessLevels}
                    value : boolean {Book 1 - Stage Fright.items.[].system.showSlotlessLevels.value} (same value: False)
                [size] : string {Book 1 - Stage Fright.items.[].system.size} (2 different values)
                    'med' (x16)
                    'lg' (x16)
                [slots] : object {Book 1 - Stage Fright.items.[].system.slots}
                    [slot0] : object {Book 1 - Stage Fright.items.[].system.slots.slot0}
                        max : integer {Book 1 - Stage Fright.items.[].system.slots.slot0.max} (same value: 5)
                        prepared : array<object> {Book 1 - Stage Fright.items.[].system.slots.slot0.prepared}
                            Length: min=5 max=5
                            Value type: object {Book 1 - Stage Fright.items.[].system.slots.slot0.prepared.[]}
                                id : string {Book 1 - Stage Fright.items.[].system.slots.slot0.prepared.[].id} (5 different values)
                                    'EGFBetoFB5Sva6Eg' (x1)
                                    'oersPZOlOEVM1IBT' (x1)
                                    'jHBVeMZYSfQydxq9' (x1)
                                    'fnA7G5BYm60cHWSv' (x1)
                                    'aYbNa64j3ZjXhoXz' (x1)
                    [slot1] : object {Book 1 - Stage Fright.items.[].system.slots.slot1}
                        max : integer {Book 1 - Stage Fright.items.[].system.slots.slot1.max} (same value: 3)
                        [value] : integer {Book 1 - Stage Fright.items.[].system.slots.slot1.value} (same value: 3)
                        prepared : array<object> {Book 1 - Stage Fright.items.[].system.slots.slot1.prepared}
                            Length: min=3 max=3
                            Value type: object {Book 1 - Stage Fright.items.[].system.slots.slot1.prepared.[]}
                                id : string {Book 1 - Stage Fright.items.[].system.slots.slot1.prepared.[].id} (3 different values)
                                    'cxvbAQdFCH6FON3B' (x1)
                                    'O2AkUdNp48yAMpZR' (x1)
                                    'DU2HAGGe4HXI0QzA' (x1)
                    [slot2] : object {Book 1 - Stage Fright.items.[].system.slots.slot2}
                        max : integer {Book 1 - Stage Fright.items.[].system.slots.slot2.max} (same value: 3)
                        [value] : integer {Book 1 - Stage Fright.items.[].system.slots.slot2.value} (same value: 3)
                        prepared : array<object> {Book 1 - Stage Fright.items.[].system.slots.slot2.prepared}
                            Length: min=3 max=3
                            Value type: object {Book 1 - Stage Fright.items.[].system.slots.slot2.prepared.[]}
                                id : string {Book 1 - Stage Fright.items.[].system.slots.slot2.prepared.[].id} (3 different values)
                                    'chfxRqRT8vnJ35cY' (x1)
                                    'mOZBM7JIeUxixTX1' (x1)
                                    'Y4xfV9EFqxWm6WW4' (x1)
                    [slot3] : object {Book 1 - Stage Fright.items.[].system.slots.slot3}
                        max : integer {Book 1 - Stage Fright.items.[].system.slots.slot3.max} (same value: 3)
                        [value] : integer {Book 1 - Stage Fright.items.[].system.slots.slot3.value} (same value: 3)
                        prepared : array<object> {Book 1 - Stage Fright.items.[].system.slots.slot3.prepared}
                            Length: min=3 max=3
                            Value type: object {Book 1 - Stage Fright.items.[].system.slots.slot3.prepared.[]}
                                id : string {Book 1 - Stage Fright.items.[].system.slots.slot3.prepared.[].id} (3 different values)
                                    'GYjbiNZ8c2b0WZaU' (x1)
                                    'O2AkUdNp48yAMpZR' (x1)
                                    'qsXfYslh34aVinr7' (x1)
                    [slot4] : object {Book 1 - Stage Fright.items.[].system.slots.slot4}
                        max : integer {Book 1 - Stage Fright.items.[].system.slots.slot4.max} (same value: 3)
                        [value] : integer {Book 1 - Stage Fright.items.[].system.slots.slot4.value} (same value: 3)
                        prepared : array<object> {Book 1 - Stage Fright.items.[].system.slots.slot4.prepared}
                            Length: min=3 max=3
                            Value type: object {Book 1 - Stage Fright.items.[].system.slots.slot4.prepared.[]}
                                id : string {Book 1 - Stage Fright.items.[].system.slots.slot4.prepared.[].id} (3 different values)
                                    '2G1lOIpSZq1YL2A6' (x1)
                                    'tIk06sUjyTGTkkp9' (x1)
                                    '1OlAFX0WImr2mgZU' (x1)
                    [slot5] : object {Book 1 - Stage Fright.items.[].system.slots.slot5}
                        max : integer {Book 1 - Stage Fright.items.[].system.slots.slot5.max} (same value: 3)
                        [value] : integer {Book 1 - Stage Fright.items.[].system.slots.slot5.value} (same value: 3)
                        prepared : array<object> {Book 1 - Stage Fright.items.[].system.slots.slot5.prepared}
                            Length: min=3 max=3
                            Value type: object {Book 1 - Stage Fright.items.[].system.slots.slot5.prepared.[]}
                                id : string {Book 1 - Stage Fright.items.[].system.slots.slot5.prepared.[].id} (2 different values)
                                    'ESdZdz0iM8t1KVEw' (x2)
                                    'XsAvMoc9iBA5vnI4' (x1)
                    [slot6] : object {Book 1 - Stage Fright.items.[].system.slots.slot6}
                        max : integer {Book 1 - Stage Fright.items.[].system.slots.slot6.max} (2 different values)
                            3 (x3)
                            2 (x1)
                        [value] : integer {Book 1 - Stage Fright.items.[].system.slots.slot6.value} (2 different values)
                            3 (x2)
                            2 (x1)
                        prepared : array<object> {Book 1 - Stage Fright.items.[].system.slots.slot6.prepared}
                            Length: min=3 max=3
                            Value type: object {Book 1 - Stage Fright.items.[].system.slots.slot6.prepared.[]}
                                id : string {Book 1 - Stage Fright.items.[].system.slots.slot6.prepared.[].id} (3 different values)
                                    'LX7iUfoWbIo01OEU' (x1)
                                    'wcz90NN7S5yDjQzO' (x1)
                                    'sn5JjxFGb1PjvUiZ' (x1)
                    [slot7] : object {Book 1 - Stage Fright.items.[].system.slots.slot7}
                        max : integer {Book 1 - Stage Fright.items.[].system.slots.slot7.max} (same value: 3)
                        value : integer {Book 1 - Stage Fright.items.[].system.slots.slot7.value} (same value: 3)
                [slug] : string {Book 1 - Stage Fright.items.[].system.slug} (131 different values)
                [speedPenalty] : integer {Book 1 - Stage Fright.items.[].system.speedPenalty} (2 different values)
                    -5 (x5)
                    0 (x3)
                [spell] : object {Book 1 - Stage Fright.items.[].system.spell}
                    _id : string {Book 1 - Stage Fright.items.[].system.spell._id} (same value: 'doDPC1nKd9jw1dJb')
                    flags : object {Book 1 - Stage Fright.items.[].system.spell.flags}
                        core : object {Book 1 - Stage Fright.items.[].system.spell.flags.core}
                            sourceId : string {Book 1 - Stage Fright.items.[].system.spell.flags.core.sourceId} (same value: 'Compendium.pf2e.spells-srd.Item.R9xqCBblkS5KE4y7')
                    img : string {Book 1 - Stage Fright.items.[].system.spell.img} (same value: 'systems/pf2e/icons/spells/sending.webp')
                    name : string {Book 1 - Stage Fright.items.[].system.spell.name} (same value: 'Sending')
                    sort : integer {Book 1 - Stage Fright.items.[].system.spell.sort} (same value: 0)
                    system : object {Book 1 - Stage Fright.items.[].system.spell.system}
                        [area] : empty
                        cost : object {Book 1 - Stage Fright.items.[].system.spell.system.cost}
                            value : string {Book 1 - Stage Fright.items.[].system.spell.system.cost.value} (same value: '')
                        counteraction : boolean {Book 1 - Stage Fright.items.[].system.spell.system.counteraction} (same value: False)
                        damage : object {Book 1 - Stage Fright.items.[].system.spell.system.damage}
                        description : object {Book 1 - Stage Fright.items.[].system.spell.system.description}
                            value : string {Book 1 - Stage Fright.items.[].system.spell.system.description.value} (same value: '<p>You send the creature a mental message of 25 words or fewer, and it can respond immediately with its own message of 25 words or fewer.</p>')
                        duration : object {Book 1 - Stage Fright.items.[].system.spell.system.duration}
                            sustained : boolean {Book 1 - Stage Fright.items.[].system.spell.system.duration.sustained} (same value: False)
                            value : string {Book 1 - Stage Fright.items.[].system.spell.system.duration.value} (same value: '')
                        level : object {Book 1 - Stage Fright.items.[].system.spell.system.level}
                            value : integer {Book 1 - Stage Fright.items.[].system.spell.system.level.value} (same value: 5)
                        location : object {Book 1 - Stage Fright.items.[].system.spell.system.location}
                            heightenedLevel : integer {Book 1 - Stage Fright.items.[].system.spell.system.location.heightenedLevel} (same value: 5)
                            [value] : empty
                        publication : object {Book 1 - Stage Fright.items.[].system.spell.system.publication}
                            license : string {Book 1 - Stage Fright.items.[].system.spell.system.publication.license} (same value: 'ORC')
                            remaster : boolean {Book 1 - Stage Fright.items.[].system.spell.system.publication.remaster} (same value: True)
                            title : string {Book 1 - Stage Fright.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Player Core')
                        range : object {Book 1 - Stage Fright.items.[].system.spell.system.range}
                            value : string {Book 1 - Stage Fright.items.[].system.spell.system.range.value} (same value: 'planetary')
                        requirements : string {Book 1 - Stage Fright.items.[].system.spell.system.requirements} (same value: '')
                        rules : ignored (Foundry rules object) {Book 1 - Stage Fright.items.[].system.spell.system.rules}
                        slug : string {Book 1 - Stage Fright.items.[].system.spell.system.slug} (same value: 'sending')
                        target : object {Book 1 - Stage Fright.items.[].system.spell.system.target}
                            value : string {Book 1 - Stage Fright.items.[].system.spell.system.target.value} (same value: '1 creature you know well')
                        time : object {Book 1 - Stage Fright.items.[].system.spell.system.time}
                            value : string {Book 1 - Stage Fright.items.[].system.spell.system.time.value} (same value: '3')
                        [defense] : empty
                        traits : object {Book 1 - Stage Fright.items.[].system.spell.system.traits}
                            rarity : string {Book 1 - Stage Fright.items.[].system.spell.system.traits.rarity} (same value: 'common')
                            traditions : array<string> {Book 1 - Stage Fright.items.[].system.spell.system.traits.traditions}
                                Length: min=3 max=3
                                Value type: string {Book 1 - Stage Fright.items.[].system.spell.system.traits.traditions.[]} (3 different values)
                                    'arcane' (x1)
                                    'divine' (x1)
                                    'occult' (x1)
                            value : array<string> {Book 1 - Stage Fright.items.[].system.spell.system.traits.value}
                                Length: min=3 max=3
                                Value type: string {Book 1 - Stage Fright.items.[].system.spell.system.traits.value.[]} (3 different values)
                                    'concentrate' (x1)
                                    'manipulate' (x1)
                                    'mental' (x1)
                    type : string {Book 1 - Stage Fright.items.[].system.spell.type} (same value: 'spell')
                [spelldc] : object {Book 1 - Stage Fright.items.[].system.spelldc}
                    dc : integer {Book 1 - Stage Fright.items.[].system.spelldc.dc} (6 different values)
                        33 (x5)
                        30 (x3)
                        32 (x2)
                        34 (x1)
                        26 (x1)
                        29 (x1)
                    value : integer {Book 1 - Stage Fright.items.[].system.spelldc.value} (6 different values)
                        25 (x4)
                        22 (x3)
                        24 (x3)
                        26 (x1)
                        18 (x1)
                        21 (x1)
                    [item] : integer {Book 1 - Stage Fright.items.[].system.spelldc.item} (same value: 0)
                    [mod] : integer {Book 1 - Stage Fright.items.[].system.spelldc.mod} (same value: 0)
                [splashDamage] : object {Book 1 - Stage Fright.items.[].system.splashDamage}
                    value : integer {Book 1 - Stage Fright.items.[].system.splashDamage.value} (same value: 0)
                [stackGroup] : string {Book 1 - Stage Fright.items.[].system.stackGroup} (2 different values)
                    'arrows' (x2)
                    'rounds10' (x1)
                [stowing] : boolean {Book 1 - Stage Fright.items.[].system.stowing} (same value: True)
                [strength] : integer {Book 1 - Stage Fright.items.[].system.strength} (2 different values)
                    2 (x5)
                    0 (x2)
                [target] : object {Book 1 - Stage Fright.items.[].system.target}
                    value : string {Book 1 - Stage Fright.items.[].system.target.value} (23 different values)
                [time] : object {Book 1 - Stage Fright.items.[].system.time}
                    value : string {Book 1 - Stage Fright.items.[].system.time.value} (11 different values)
                [tradition] : object {Book 1 - Stage Fright.items.[].system.tradition}
                    value : string {Book 1 - Stage Fright.items.[].system.tradition.value} (3 different values)
                        'occult' (x10)
                        'divine' (x2)
                        'primal' (x1)
                [usage] : object {Book 1 - Stage Fright.items.[].system.usage}
                    [canBeAmmo] : boolean {Book 1 - Stage Fright.items.[].system.usage.canBeAmmo} (same value: False)
                    value : string {Book 1 - Stage Fright.items.[].system.usage.value} (6 different values)
                        'held-in-one-hand' (x16)
                        'held-in-two-hands' (x2)
                        'held-in-one-plus-hands' (x2)
                        'wornbelt' (x1)
                        'worn' (x1)
                        'worncloak' (x1)
                [uses] : object {Book 1 - Stage Fright.items.[].system.uses}
                    autoDestroy : boolean {Book 1 - Stage Fright.items.[].system.uses.autoDestroy} (2 different values)
                        True (x5)
                        False (x1)
                    max : integer {Book 1 - Stage Fright.items.[].system.uses.max} (same value: 1)
                    value : integer {Book 1 - Stage Fright.items.[].system.uses.value} (same value: 1)
            type : string {Book 1 - Stage Fright.items.[].type} (12 different values)
            [_stats] : object {Book 1 - Stage Fright.items.[]._stats}
                compendiumSource : string {Book 1 - Stage Fright.items.[]._stats.compendiumSource} (128 different values)
            [flags] : object {Book 1 - Stage Fright.items.[].flags}
                pf2e : object {Book 1 - Stage Fright.items.[].flags.pf2e}
                    linkedWeapon : string {Book 1 - Stage Fright.items.[].flags.pf2e.linkedWeapon} (11 different values)
    name : string {Book 1 - Stage Fright.name} (all different values)
    system : object {Book 1 - Stage Fright.system}
        [abilities] : object {Book 1 - Stage Fright.system.abilities}
            cha : object {Book 1 - Stage Fright.system.abilities.cha}
                mod : integer {Book 1 - Stage Fright.system.abilities.cha.mod} (7 different values)
                    3 (x5)
                    5 (x3)
                    8 (x3)
                    0 (x3)
                    -3 (x1)
                    6 (x1)
                    2 (x1)
            con : object {Book 1 - Stage Fright.system.abilities.con}
                mod : integer {Book 1 - Stage Fright.system.abilities.con.mod} (7 different values)
                    5 (x7)
                    6 (x3)
                    1 (x2)
                    0 (x2)
                    8 (x1)
                    3 (x1)
                    2 (x1)
            dex : object {Book 1 - Stage Fright.system.abilities.dex}
                mod : integer {Book 1 - Stage Fright.system.abilities.dex.mod} (7 different values)
                    4 (x5)
                    5 (x4)
                    6 (x3)
                    2 (x2)
                    7 (x1)
                    3 (x1)
                    0 (x1)
            int : object {Book 1 - Stage Fright.system.abilities.int}
                mod : integer {Book 1 - Stage Fright.system.abilities.int.mod} (7 different values)
                    3 (x5)
                    5 (x4)
                    2 (x3)
                    0 (x2)
                    -4 (x1)
                    4 (x1)
                    -3 (x1)
            str : object {Book 1 - Stage Fright.system.abilities.str}
                mod : integer {Book 1 - Stage Fright.system.abilities.str.mod} (8 different values)
                    6 (x5)
                    8 (x3)
                    4 (x2)
                    0 (x2)
                    -5 (x2)
                    1 (x1)
                    7 (x1)
                    2 (x1)
            wis : object {Book 1 - Stage Fright.system.abilities.wis}
                mod : integer {Book 1 - Stage Fright.system.abilities.wis.mod} (7 different values)
                    4 (x9)
                    7 (x2)
                    2 (x2)
                    6 (x1)
                    5 (x1)
                    3 (x1)
                    0 (x1)
        attributes : object {Book 1 - Stage Fright.system.attributes}
            ac : object {Book 1 - Stage Fright.system.attributes.ac}
                [details] : string {Book 1 - Stage Fright.system.attributes.ac.details} (same value: '')
                value : integer {Book 1 - Stage Fright.system.attributes.ac.value} (9 different values)
                    33 (x5)
                    34 (x3)
                    27 (x3)
                    30 (x3)
                    29 (x2)
                    31 (x1)
                    24 (x1)
                    32 (x1)
                    0 (x1)
            [allSaves] : object {Book 1 - Stage Fright.system.attributes.allSaves}
                value : string {Book 1 - Stage Fright.system.attributes.allSaves.value} (4 different values)
                    '' (x14)
                    '+1 status to all saves vs. magic' (x1)
                    '+1 status to all saves vs emotion effects' (x1)
                    '+2 status to will vs. controlled' (x1)
            hp : object {Book 1 - Stage Fright.system.attributes.hp}
                details : string {Book 1 - Stage Fright.system.attributes.hp.details} (3 different values)
                    '' (x18)
                    'regeneration 40 (deactivated by mental, orichalcum, or spirit)' (x1)
                    'void healing' (x1)
                max : integer {Book 1 - Stage Fright.system.attributes.hp.max} (16 different values)
                temp : integer {Book 1 - Stage Fright.system.attributes.hp.temp} (same value: 0)
                value : integer {Book 1 - Stage Fright.system.attributes.hp.value} (16 different values)
            [adjustment] : string {Book 1 - Stage Fright.system.attributes.adjustment} (same value: 'elite')
            [emitsSound] : string {Book 1 - Stage Fright.system.attributes.emitsSound} (same value: 'encounter')
            [hardness] : integer {Book 1 - Stage Fright.system.attributes.hardness} (2 different values)
                0 (x2)
                17 (x1)
            [immunities] : array<object> {Book 1 - Stage Fright.system.attributes.immunities}
                Length: min=1 max=7
                Value type: object {Book 1 - Stage Fright.system.attributes.immunities.[]}
                    [exceptions] : array<> {Book 1 - Stage Fright.system.attributes.immunities.[].exceptions}
                        Length: min=0 max=0
                        Value type: empty
                    type : string {Book 1 - Stage Fright.system.attributes.immunities.[].type} (14 different values)
            [resistances] : array<object> {Book 1 - Stage Fright.system.attributes.resistances}
                Length: min=0 max=3
                Value type: object {Book 1 - Stage Fright.system.attributes.resistances.[]}
                    doubleVs : array<string> {Book 1 - Stage Fright.system.attributes.resistances.[].doubleVs}
                        Length: min=0 max=1
                        Value type: string {Book 1 - Stage Fright.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical')
                    exceptions : array<string> {Book 1 - Stage Fright.system.attributes.resistances.[].exceptions}
                        Length: min=0 max=3
                        Value type: string {Book 1 - Stage Fright.system.attributes.resistances.[].exceptions.[]} (4 different values)
                            'force' (x2)
                            'ghost-touch' (x2)
                            'vitality' (x1)
                            'void' (x1)
                    type : string {Book 1 - Stage Fright.system.attributes.resistances.[].type} (5 different values)
                        'all-damage' (x2)
                        'bludgeoning' (x1)
                        'piercing' (x1)
                        'poison' (x1)
                        'acid' (x1)
                    value : integer {Book 1 - Stage Fright.system.attributes.resistances.[].value} (3 different values)
                        15 (x3)
                        10 (x2)
                        5 (x1)
            [speed] : object {Book 1 - Stage Fright.system.attributes.speed}
                otherSpeeds : array<object> {Book 1 - Stage Fright.system.attributes.speed.otherSpeeds}
                    Length: min=0 max=1
                    Value type: object {Book 1 - Stage Fright.system.attributes.speed.otherSpeeds.[]}
                        type : string {Book 1 - Stage Fright.system.attributes.speed.otherSpeeds.[].type} (3 different values)
                            'fly' (x6)
                            'climb' (x2)
                            'burrow' (x1)
                        value : integer {Book 1 - Stage Fright.system.attributes.speed.otherSpeeds.[].value} (6 different values)
                            40 (x3)
                            30 (x2)
                            15 (x1)
                            10 (x1)
                            20 (x1)
                            25 (x1)
                value : integer {Book 1 - Stage Fright.system.attributes.speed.value} (7 different values)
                    25 (x5)
                    40 (x4)
                    30 (x3)
                    0 (x2)
                    10 (x1)
                    15 (x1)
                    20 (x1)
            [stealth] : object {Book 1 - Stage Fright.system.attributes.stealth}
                details : string {Book 1 - Stage Fright.system.attributes.stealth.details} (3 different values)
                    '<p>(trained)</p>' (x1)
                    '<p> (expert)</p>' (x1)
                    '<p>(master)</p>' (x1)
                value : integer {Book 1 - Stage Fright.system.attributes.stealth.value} (3 different values)
                    21 (x1)
                    32 (x1)
                    28 (x1)
            [weaknesses] : array<object> {Book 1 - Stage Fright.system.attributes.weaknesses}
                Length: min=1 max=1
                Value type: object {Book 1 - Stage Fright.system.attributes.weaknesses.[]}
                    exceptions : array<> {Book 1 - Stage Fright.system.attributes.weaknesses.[].exceptions}
                        Length: min=0 max=0
                        Value type: empty
                    type : string {Book 1 - Stage Fright.system.attributes.weaknesses.[].type} (5 different values)
                        'cold-iron' (x1)
                        'slashing' (x1)
                        'holy' (x1)
                        'vitality' (x1)
                        'mental' (x1)
                    value : integer {Book 1 - Stage Fright.system.attributes.weaknesses.[].value} (2 different values)
                        10 (x3)
                        15 (x2)
        details : object {Book 1 - Stage Fright.system.details}
            [blurb] : string {Book 1 - Stage Fright.system.details.blurb} (11 different values)
            [languages] : object {Book 1 - Stage Fright.system.details.languages}
                details : string {Book 1 - Stage Fright.system.details.languages.details} (5 different values)
                    '' (x13)
                    'Can\'t Speak any Language, Telepathy 300 feet' (x1)
                    'telepathy 100 feet' (x1)
                    'telepathy 100 feet, universal language' (x1)
                    'Can\'t Speak' (x1)
                value : array<string> {Book 1 - Stage Fright.system.details.languages.value}
                    Length: min=0 max=7
                    Value type: string {Book 1 - Stage Fright.system.details.languages.value.[]} (14 different values)
            level : object {Book 1 - Stage Fright.system.details.level}
                value : integer {Book 1 - Stage Fright.system.details.level.value} (7 different values)
                    13 (x5)
                    14 (x3)
                    8 (x3)
                    12 (x3)
                    10 (x3)
                    11 (x2)
                    9 (x1)
            [privateNotes] : string {Book 1 - Stage Fright.system.details.privateNotes} (same value: '')
            [publicNotes] : string {Book 1 - Stage Fright.system.details.publicNotes} (10 different values)
            publication : object {Book 1 - Stage Fright.system.details.publication}
                license : string {Book 1 - Stage Fright.system.details.publication.license} (same value: 'ORC')
                remaster : boolean {Book 1 - Stage Fright.system.details.publication.remaster} (same value: True)
                title : string {Book 1 - Stage Fright.system.details.publication.title} (same value: 'Pathfinder #204: Stage Fright')
            [description] : string {Book 1 - Stage Fright.system.details.description} (3 different values)
                '<p>A loved one, tied to a post with thick ropes, suddenly lurches to life and begins to shriek in anguish as soon as one of the PCs comes within 20 feet.</p>' (x1)
                '<p>The puppets and marionettes in this room suddenly turn to face intruders and come to clattering, unsettling life as the echoing sound of mocking laughter fills the air.</p>' (x1)
                '<p>An @UUID[Compendium.pf2e.conditionitems.Item.Invisible] rune imprinted on the door latch releases a powerful sonic discharge that automatically alerts the guards in area <strong>D6</strong> that intruders are nearby.</p>' (x1)
            [disable] : string {Book 1 - Stage Fright.system.details.disable} (3 different values)
                '<p>@Check[thievery|dc:31] (expert) to remove the small runes carved on the pole that focus the magic, or @Check[occultism|dc:28] (trained) to recognize the occult illusions woven into the trap and disable the underlying magic</p>' (x1)
                '<p>@Check[performance|dc:32] (master) to distract and entertain the haunted puppets and make them forget their anguish and despair, or @Check[religion|dc:35] (expert) to exorcise the haunt; four successes are required to disable it</p>' (x1)
                '<p>@Check[thievery|dc:38] (master) to scratch out the rune without allowing it to activate, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (7th rank; counteract DC 31) to counteract the rune</p>' (x1)
            [isComplex] : boolean {Book 1 - Stage Fright.system.details.isComplex} (2 different values)
                True (x2)
                False (x1)
            [reset] : string {Book 1 - Stage Fright.system.details.reset} (3 different values)
                '<p>A cruel welcome trap resets at midnight.</p>' (x1)
                '<p>The haunt deactivates if no living creatures are in area <strong>C2</strong>, then resets 1 minute later.</p>' (x1)
                '' (x1)
            [routine] : string {Book 1 - Stage Fright.system.details.routine} (3 different values)
                '<p>(1 action; illusion, mental, occult, visual) The cruel welcome\'s head lifts, and it gazes at the closest PC within 20 feet; if there are no PCs in range, the trap does nothing, its turn ends, and it deactivates until midnight. The target must attempt a @Check[will|dc:26|traits:illusion,mental,occult,visual] save.</p><hr><p><strong>Critical Success</strong> The PC is unaffected. For the next 24 hours, the PC gains a +4 circumstance bonus to all saving throws against cruel welcome traps.</p><p><strong>Success</strong> The PC recognizes the face of the tormented figure on the pole as that of a loved one, and the anguish of the sight results in @Damage[4d10[mental]] damage. For the next 24 hours, the PC gains a +4 circumstance bonus to all saving throws against cruel welcome traps.</p><p><strong>Failure</strong> As success, but @Damage[(4d10+22)[mental]] damage.</p><p><strong>Critical Failure</strong> As failure, but @Damage[(8d10+44)[mental]] damage, and the PC becomes @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 1} for 24 hours.</p>' (x1)
                '<p>(1 action) The room\'s puppets and marionettes clatter to life and begin to swarm about the room, throwing rubble at living intruders, stabbing them in the ankles with sharp bits of broken metal, and slashing at them with lashes from long, thin marionette cords. At the same time, other puppets cackle, mock, and pantomime a chosen foe. The haunt uses its action to target one living creature in area <strong>C2</strong>; that creature must attempt a @Check[will|dc:29] save or become @UUID[Compendium.pf2e.conditionitems.Item.Slowed]{Slowed 1} for 1 round by the mockery (or @UUID[Compendium.pf2e.conditionitems.Item.Slowed]{Slowed 2} on a critical failure); this effect has the emotion and mental traits. At the same time, because the puppets constantly swarm about, they can use the Puppet Attack free action (see below) to attack targets during their turns.</p>' (x1)
                '' (x1)
        [initiative] : object {Book 1 - Stage Fright.system.initiative}
            statistic : string {Book 1 - Stage Fright.system.initiative.statistic} (same value: 'perception')
        [perception] : object {Book 1 - Stage Fright.system.perception}
            details : string {Book 1 - Stage Fright.system.perception.details} (3 different values)
                '' (x15)
                'detect magic' (x1)
                'glutton scent (imprecise) 60 feet' (x1)
            mod : integer {Book 1 - Stage Fright.system.perception.mod} (10 different values)
                24 (x4)
                21 (x3)
                18 (x2)
                23 (x2)
                26 (x1)
                25 (x1)
                22 (x1)
                19 (x1)
                15 (x1)
                20 (x1)
            senses : array<object> {Book 1 - Stage Fright.system.perception.senses}
                Length: min=0 max=2
                Value type: object {Book 1 - Stage Fright.system.perception.senses.[]}
                    [acuity] : string {Book 1 - Stage Fright.system.perception.senses.[].acuity} (2 different values)
                        'imprecise' (x3)
                        'precise' (x1)
                    [range] : integer {Book 1 - Stage Fright.system.perception.senses.[].range} (2 different values)
                        60 (x3)
                        20 (x1)
                    type : string {Book 1 - Stage Fright.system.perception.senses.[].type} (4 different values)
                        'darkvision' (x11)
                        'tremorsense' (x3)
                        'low-light-vision' (x2)
                        'echolocation' (x1)
        [resources] : object {Book 1 - Stage Fright.system.resources}
            [focus] : object {Book 1 - Stage Fright.system.resources.focus}
                max : integer {Book 1 - Stage Fright.system.resources.focus.max} (3 different values)
                    0 (x2)
                    3 (x2)
                    1 (x1)
                value : integer {Book 1 - Stage Fright.system.resources.focus.value} (3 different values)
                    0 (x2)
                    3 (x2)
                    1 (x1)
        saves : object {Book 1 - Stage Fright.system.saves}
            fortitude : object {Book 1 - Stage Fright.system.saves.fortitude}
                saveDetail : string {Book 1 - Stage Fright.system.saves.fortitude.saveDetail} (same value: '')
                value : integer {Book 1 - Stage Fright.system.saves.fortitude.value} (12 different values)
            reflex : object {Book 1 - Stage Fright.system.saves.reflex}
                saveDetail : string {Book 1 - Stage Fright.system.saves.reflex.saveDetail} (same value: '')
                value : integer {Book 1 - Stage Fright.system.saves.reflex.value} (12 different values)
            will : object {Book 1 - Stage Fright.system.saves.will}
                saveDetail : string {Book 1 - Stage Fright.system.saves.will.saveDetail} (same value: '')
                value : integer {Book 1 - Stage Fright.system.saves.will.value} (13 different values)
        [skills] : object {Book 1 - Stage Fright.system.skills}
            [acrobatics] : object {Book 1 - Stage Fright.system.skills.acrobatics}
                base : integer {Book 1 - Stage Fright.system.skills.acrobatics.base} (7 different values)
                    24 (x1)
                    19 (x1)
                    22 (x1)
                    25 (x1)
                    21 (x1)
                    14 (x1)
                    15 (x1)
                [special] : array<> {Book 1 - Stage Fright.system.skills.acrobatics.special}
                    Length: min=0 max=0
                    Value type: empty
            [athletics] : object {Book 1 - Stage Fright.system.skills.athletics}
                base : integer {Book 1 - Stage Fright.system.skills.athletics.base} (6 different values)
                    22 (x3)
                    27 (x2)
                    24 (x1)
                    28 (x1)
                    20 (x1)
                    18 (x1)
                [special] : array<> {Book 1 - Stage Fright.system.skills.athletics.special}
                    Length: min=0 max=0
                    Value type: empty
            [crafting] : object {Book 1 - Stage Fright.system.skills.crafting}
                base : integer {Book 1 - Stage Fright.system.skills.crafting.base} (3 different values)
                    23 (x1)
                    19 (x1)
                    24 (x1)
                [special] : array<> {Book 1 - Stage Fright.system.skills.crafting.special}
                    Length: min=0 max=0
                    Value type: empty
            [deception] : object {Book 1 - Stage Fright.system.skills.deception}
                base : integer {Book 1 - Stage Fright.system.skills.deception.base} (6 different values)
                    27 (x3)
                    24 (x1)
                    22 (x1)
                    20 (x1)
                    18 (x1)
                    21 (x1)
                [special] : array<object> {Book 1 - Stage Fright.system.skills.deception.special}
                    Length: min=0 max=1
                    Value type: object {Book 1 - Stage Fright.system.skills.deception.special.[]}
                        base : integer {Book 1 - Stage Fright.system.skills.deception.special.[].base} (2 different values)
                            24 (x1)
                            23 (x1)
                        label : string {Book 1 - Stage Fright.system.skills.deception.special.[].label} (2 different values)
                            'with entertainer\'s cincture' (x1)
                            'to Impersonate a forgettable background character' (x1)
            [diplomacy] : object {Book 1 - Stage Fright.system.skills.diplomacy}
                base : integer {Book 1 - Stage Fright.system.skills.diplomacy.base} (same value: 22)
                special : array<> {Book 1 - Stage Fright.system.skills.diplomacy.special}
                    Length: min=0 max=0
                    Value type: empty
            [intimidation] : object {Book 1 - Stage Fright.system.skills.intimidation}
                base : integer {Book 1 - Stage Fright.system.skills.intimidation.base} (10 different values)
                    20 (x2)
                    27 (x2)
                    24 (x1)
                    25 (x1)
                    23 (x1)
                    19 (x1)
                    17 (x1)
                    15 (x1)
                    18 (x1)
                    21 (x1)
                [special] : array<> {Book 1 - Stage Fright.system.skills.intimidation.special}
                    Length: min=0 max=0
                    Value type: empty
            [intimidation
            +20] : object {Book 1 - Stage Fright.system.skills.intimidation
            +20}
                [base] : empty
            [occultism] : object {Book 1 - Stage Fright.system.skills.occultism}
                base : integer {Book 1 - Stage Fright.system.skills.occultism.base} (4 different values)
                    24 (x2)
                    19 (x1)
                    12 (x1)
                    23 (x1)
                [special] : array<> {Book 1 - Stage Fright.system.skills.occultism.special}
                    Length: min=0 max=0
                    Value type: empty
            [performance] : object {Book 1 - Stage Fright.system.skills.performance}
                base : integer {Book 1 - Stage Fright.system.skills.performance.base} (same value: 22)
                special : array<object> {Book 1 - Stage Fright.system.skills.performance.special}
                    Length: min=1 max=1
                    Value type: object {Book 1 - Stage Fright.system.skills.performance.special.[]}
                        base : integer {Book 1 - Stage Fright.system.skills.performance.special.[].base} (same value: 24)
                        label : string {Book 1 - Stage Fright.system.skills.performance.special.[].label} (same value: 'with violin')
            [religion] : object {Book 1 - Stage Fright.system.skills.religion}
                base : integer {Book 1 - Stage Fright.system.skills.religion.base} (4 different values)
                    25 (x1)
                    20 (x1)
                    16 (x1)
                    18 (x1)
                [special] : array<> {Book 1 - Stage Fright.system.skills.religion.special}
                    Length: min=0 max=0
                    Value type: empty
            [society] : object {Book 1 - Stage Fright.system.skills.society}
                base : integer {Book 1 - Stage Fright.system.skills.society.base} (4 different values)
                    22 (x1)
                    19 (x1)
                    18 (x1)
                    24 (x1)
                [special] : array<> {Book 1 - Stage Fright.system.skills.society.special}
                    Length: min=0 max=0
                    Value type: empty
            [stealth] : object {Book 1 - Stage Fright.system.skills.stealth}
                base : integer {Book 1 - Stage Fright.system.skills.stealth.base} (6 different values)
                    25 (x3)
                    22 (x2)
                    26 (x1)
                    19 (x1)
                    18 (x1)
                    15 (x1)
                [special] : array<object> {Book 1 - Stage Fright.system.skills.stealth.special}
                    Length: min=0 max=1
                    Value type: object {Book 1 - Stage Fright.system.skills.stealth.special.[]}
                        base : integer {Book 1 - Stage Fright.system.skills.stealth.special.[].base} (same value: 27)
                        label : string {Book 1 - Stage Fright.system.skills.stealth.special.[].label} (same value: 'to Hide in sewage')
                        predicate : array<string> {Book 1 - Stage Fright.system.skills.stealth.special.[].predicate}
                            Length: min=1 max=1
                            Value type: string {Book 1 - Stage Fright.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:sewage')
            [survival] : object {Book 1 - Stage Fright.system.skills.survival}
                base : integer {Book 1 - Stage Fright.system.skills.survival.base} (4 different values)
                    23 (x2)
                    22 (x1)
                    18 (x1)
                    19 (x1)
                [special] : array<> {Book 1 - Stage Fright.system.skills.survival.special}
                    Length: min=0 max=0
                    Value type: empty
            [thievery] : object {Book 1 - Stage Fright.system.skills.thievery}
                base : integer {Book 1 - Stage Fright.system.skills.thievery.base} (2 different values)
                    24 (x2)
                    22 (x1)
                special : array<> {Book 1 - Stage Fright.system.skills.thievery.special}
                    Length: min=0 max=0
                    Value type: empty
            [thievery
            +22] : object {Book 1 - Stage Fright.system.skills.thievery
            +22}
                [base] : empty
        traits : object {Book 1 - Stage Fright.system.traits}
            rarity : string {Book 1 - Stage Fright.system.traits.rarity} (4 different values)
                'rare' (x7)
                'unique' (x6)
                'common' (x4)
                'uncommon' (x3)
            size : object {Book 1 - Stage Fright.system.traits.size}
                value : string {Book 1 - Stage Fright.system.traits.size.value} (3 different values)
                    'med' (x12)
                    'lg' (x7)
                    'tiny' (x1)
            value : array<string> {Book 1 - Stage Fright.system.traits.value}
                Length: min=1 max=4
                Value type: string {Book 1 - Stage Fright.system.traits.value.[]} (23 different values)
        [statusEffects] : array<> {Book 1 - Stage Fright.system.statusEffects}
            Length: min=0 max=0
            Value type: empty
    type : string {Book 1 - Stage Fright.type} (2 different values)
        'npc' (x17)
        'hazard' (x3)